Slender Apocalypse

'''Disclaimer: This is an alternative history article. It is not canon as a result.'''

Point of divergence:
Late 2019: Robloxia allowed some citizens that are not members of the Robloxian government to create their own accessories.

How it would play out:
During Late 2019, the population of Robloxia who are slenders increased to represent 10% of Robloxia's population. As of Late 2019, 90% of the slender population are very toxic, with the 10% dressing up as slenders but not acting toxic.

The slender population doubled to represent 20% of Robloxia's population in early 2020. By the middle of the year 2020, slender population grew to 50% of the population. By late 2020, slender population still grew to 75% of Robloxia's population.

As of August 2021, 90% of Robloxia's population is slenders. Robloxia government believes slenders should be kept in Robloxia's borders because they are the ones who increase Robloxia's GDP. 10% of Robloxia's population now contribute virtually nothing to Robloxia's GDP.

This heavy growth can be attributed to the recent fact that Robloxians are starting to get bad grades in schools and bullied by the already existing slender population. Many Robloxians chose this avatar because it would help them get noticed for its weird appearance.

Many non-slender Robloxians became worried that should Robloxia be dissolved, they will start immigrating to other countries and becoming slenders there, including Minecraftia.

25% of the Slender population in Robloxia are rich children, which has been attributed to extreme luck and are depressed.

With the increasing Slender population, Da Hood City goes on to become the most populated Robloxia city.

Robloxia used to have 100 million population before Late 2019. In August 2021, a census revealed that Robloxia despite having 50 million population, now is making three years worth of GDP per year. ( The average Robloxian cost is six times above initial predictions on the Late 2019 census )

Many non-slender Robloxians believe the addition of the accessories can be attributed to the recent slender growth.

Now there are approximately 46.25 million Slenders in Robloxia ( or 92.5% of the population ). Most of the remaining 3.75 million Robloxians either visit the country for tourism or are in cities with less than 50 downtown population.

Robloxia has turned into a serious country.

Curbing Of The Slender Apocalypse
The ATC started to visit slender-filled cities and murder slenders in the night. Over 45,000 slenders were killed before the ATC distributed sledge hammers to their mobile task forces and command units containing group members. They knocked the unanchored bricks of Slender homes into oblivion and made Slenders hatless and drop their equipped weapons. The ATC also used rifles, SMGs and A255s to render Slenders unconscious before taking them to a testing site, where their blood is extracted.

Ending Of The Slender Apocalypse
Over time, the slender population started to decrease and the remaining Robloxians started to visit cities with more than 50 downtown population. The decrease was accelerated even more when the citizens who are authorized to create their own accessories had their accessory creation privilege revoked and their created accessories taken off sale. Da Hood City gradually is depleted and the rich children of Robloxia are subject to a taxation. Robloxian students start to get good grades now that their lives have not being tarnished by Slender bullying. Robloxia government is fully aware that slenders are very toxic. By late 2021, Slender Population still made up 90% of Robloxia's population. By early 2022, that percentage had dropped to 75%, and later to 50% by mid-2022. In late 2022, slender population is now back to 20%, and then continued to decrease to 10% by Early 2023. A few days later, the percentage dropped to 0.25%. Another few days passed, and slenders are now officially extinct in Robloxia. A census done by late 2023 shows that population doubled during the reduction of slenders to nothingness.