2002 Robloxity Tornado Outbreak

The Tornado Outbreak of Robloxity in 2002 lasted for 20 days, starting on February 12th, 2002. It was a costly, deadly, and catastrophic tornado outbreak that struck the county of Robloxity.

The outbreak killed 480 Robloxians and resulted in billions of ROBUX in damages.

Meteorological Synopsis
A colossal intense storm system began to strengthen and diversify as it traversed Robloxia. Although severe weather was limited prior, the Robloxian Storm Prediction Center ( RSPC ) began monitoring February 12, as conditions began to set up for a severe weather outbreak. A majority of the models showed the system over the county of Robloxity, coinciding with high levels of shear, moisture, lift, and all the parameters needed to set up a colossal scale severe weather outbreak. 20 days before the outbreak, the RSPC issued a high risk of severe weather for the county of Robloxity, citing tornadoes ( 40-100 of which with the potential to be significant ) as the main threat.

On February 12, around midnight, initiation of storms began around one rolling highway's corridor. Soon, tornado watches would be issued for much of the county. The watches issued would all have PDS tags with them. Within the next twenty hours, storms began to rotate, as tornado warnings would begin to be issued. Soon, 40-100 weak tornadoes would begin to develop before more intense tornadoes would develop later on.