If Robloxia had no currency

https://www.youtube.com/watch?v=dzivFAJ_rgU

-4 days:
A Robloxian gets 9,223,372,036,854,775,807 ROBUX, all thanks to a critical bug he found in a bank machine.

-3 days:
Many Robloxians use this critical bug and get 9.2 quintillion ROBUX too.

-2 days:
President Roblox ignores this.

-1 day:
250,000 Robloxians have used this critical bug.

0 days:
This critical bug gets Roblox's attention. However, since they cannot do anything about it, they simply deprecate the ROBLOX currency.

2 hours:
Mass emigrations start by raging mad Robloxians who have ROBUX.

3 hours:
The international news media is well aware of the fact that Robloxia has no currency.

7 hours:
85% of mayors still remain in Robloxia after the emigration.

10 hours:
Avatar stores are brink of bankruptcy, while permit stores declare bankruptcy. The economy of Robloxia grows at the rate of 1/50th prior to this decision. Robloxia's government members are tasked to find a way to patch this critical bug.

11 hours:
Robloxia's database center finishes its backup. In the backup is a name of a Robloxian and a number. Mass immigrations to Robloxia begin as the president announced that ROBUX will be a currency again.

12 hours:
Robloxia's government members miss the deadline for patching.

24 hours:
The GDP of Robloxia is now down 8 billion ROBUX.

3 days:
Robloxians are still in Robloxia, but the economy is not growing at all.

7 days:
GDP losses to this disaster amount to 56 billion.

15 days:
GDP losses to this disaster amount to 100 billion, but government members are making progress.

19 days:
Cities in Robloxia lose 80% of its population.

20 days:
ROBUX is finally reintroduced, and President Roblox vows to be aware of the critical bug in the bank machine next time.

21 days:
President Roblox deports 237,500 Robloxians for using the critical bug.

22 days:
The total GDP lost to this disaster is 120 billion.